SOFTWARE INFRASTRUCTURE
Record and Replay Tool
Software that can be used in different areas such as simulation, command control and communication applications, where data is recorded in applications, the recorded data is replayed, returning to the selected recording moment, playing at different speeds
Formula Library
A library where the existing basic mathematical formulas are presented in a library structure, allowing the definition of new formulas, where the codes of the formulas can be produced in C ++ and Java languages
Automatic Code Generation
Application that makes automatic code generation according to different user preferences by using the template engine and transformation generation techniques
Artificial Intelligence Support
Application of algorithms such as goal-oriented autonomy, heuristic search, random optimization, transition from basic rule-based behavior to learning systems
Game Engine Integration
Integration of developed models with different game engines, software integration of the game engine and graphical representation over the engine
Tactical Picture Compilation
Fusion of data from different sensors, displaying the fused data with tactical symbols, periodic sharing of the compiled tactical picture with different units